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Patch Notes 1.01

AlexMarkey

Administrator
Staff member
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What an incredible start to the week for Cloud World. Even though we've only been open for a few days, it's amazing to see our community coming together and thriving. We've been working tirelessly behind the scenes to tackle any bugs reported, ensuring the best experience for everyone.

As Cloud World is still brand new, our primary focus is on squashing bugs. That said, exciting new content is just around the corner! With the server already in a very stable state, we’re gearing up to bring you even more fun and engaging features.

These weekly posts will keep you updated on all the bug fixes and changes happening each week. Our goal is to keep the community in the loop and as informed as possible about everything going on behind the scenes. Stay tuned for more updates!

🔹 Players can now '/favourite' any armor or tool and it will enforce a confirmation GUI when dropping this item
🔹 Staff will now have the ability to bypass island permissions, island locks, etc to better moderate the server
🔹 Fixed a bug where purchasing water and lava buckets from the /shop would result in them stacking inside your inventory
🔹 Fixed a bug where players could interact with beds at spawn (resulting in them breaking in the world)
🔹 Fixed a backend economy error relating to our Auction House (sometimes the seller would not receive money when selling an item)
🔹 Fixed a bug with our proxy where sometimes players would get frozen and be unable to teleport to another players island
🔹 New command has been added ingame '/buy' and '/store' which will print a URL in chat for easy access to the webstore
🔹 Upon purchasing an item on our webstore, an announcement will be made ingame once the purchase successfully goes through
🔹 Upon applying a skin to an item, that item will now become 'unbreakable'
🔹 Fixed a handful of bugs with tablist (players sometimes not being displayed, and the wrong prefix being displayed)
🔹 Fixed a bug when recycling custom enchants (players would not receive the mobcoins)
🔹 Fixed a bug where changing the quantity of some items in the shop (for example water buckets) it would not display the quantity in the GUI
🔹 Fixed a bug where Snow Golems were dropping snowballs instead of carved pumpkins
🔹 Fixed a bug where if an island had unlocked tier 2 spawners, island members were unable to purchase tier 2 spawners
🔹 Upon a player purchasing a rank from the webstore, they should no longer need to relog for the rank to properly update ingame

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